Sector-G © 2009
I designed Sector-G mostly by hand. I wrote all the code, created the sprites in Windows Bitmap, and made most of the sound effects and music loops in a program called Fruity Loops. However, some of the sound effects are stock Flash sounds, and for those who mess around in Flash, they'll be fairly obvious. My goal with this project was to use some sort of a save feature to see how it would work, so I created a very basic, underdeveloped RPG world where you can name your character and fight a robot guy until you level up and are "lucky" enough to defeat him. Enjoy :).
-G